Night Fusion



Blog


First week we were coming up with the ideas how our game will look like. We were talking about how we are going to start with a basic room model and make sure we can get a single character to do all of the basic functions. Ideally, we will try to create 10 rooms but we will see in time how will we progress. We agreed that the artistic aspects will come a little bit later.

After Week 1 Mathew created Dragon and we choose Dragon Nr 6 as our enemy. 




Week 2 we created turning poses in Photoshop.




Grace created a Character concept. We haven't decided if we are going to have both options, a mail end a femail option the player can choose.






Grace also created weapon concept and Matthew is working on animation.




This is our third week of working on the Project. Matthew is working on texture and I am coming up with the ideas for enemies. 















Matthew created Goblin in Piskel. Goblin attack. 





https://www.piskelapp.com/user/5149462503620608


Week 4-6 we are working on Goblins different poses.


Front:
  1. Idle G
  2. Walk (right leg stretched forwards) G
  3. Walk (right leg mostly in the middle position) G
  4. Walk (left leg mostly in the middle position) G
  5. Walk (left leg stretched forwards) G
  6. Attack (raise weapon) G
  7. Attack (bring weapon down) G
  8. Recoil G
  9. Death (falling) G
  10. Death (on the ground) G


Back:
  1. Idle G


Right:
  1. Idle G
  2. Walk (right leg stretched forwards) G
  3. Walk (right leg mostly in the middle position) G
  4. Walk (left leg mostly in the middle position) G
  5. Walk (left leg stretched forwards) G


Left:
  1. Idle G
  2. Walk (right leg stretched forwards) G
  3. Walk (right leg mostly in the middle position) G
  4. Walk (left leg mostly in the middle position) G
Walk (left leg stretched forwards) G


Here are few examples: 

Goblin walking forward




Goblin death





Goblin recoil








Goblin turnaround
















Week 7-8 working on a BOSS goblin, choosing the color. RED BOSS. During our progrees we actually change the boss into a bigger version of goblin.














Week 9 doing sketches of weapons:







































Week 10 health pick-ups ideas:














Week 11 ideas for DRONES:




















Week 12 - going to do drones in Piskel





We choose this one:


 Week 13 - During the week I was working on a sketches of a enemy robot. I was inspired by the movie Terminator. But when I tried to put it in Piskel I had a difficulty to do that because it had too many details. I was not able to do it in Piskel nicely. Maybe to draw in Photoshop first would be a better idea, but I've created a completely new version of an enemy. 









Week 14  - now I'm going to put it in Piske

Weeke 15 - didn't work because of too many detail
















Also, doing in Photoshop Night Fusion cover art








Last week - presentation.





Comments